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Explore all books in Computers / Programming / Games category

The Aesthetic of Play

Brian Upton

Computers / Programming / Games

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PAC-MAN ZX SPECTRUM

Ramón Fernández Ameijeiras

Computers / Programming / Games

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From Computing to Computational Thinking

Paul S. Wang

Computers / Programming / Games

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Creating the Art of the Game

Matthew Omernick

Computers / Programming / Games

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Combinatorial Pattern Matching Algorithms in Computational Biology Using Perl and R

Gabriel Valiente

Computers / Programming / Games

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I Am Error

The Nintendo Family Computer / Entertainment System Platform

Nathan Altice

Computers / Programming / Games

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Chris Crawford on Game Design

Chris Crawford

Computers / Programming / Games

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Audio for Games

Planning, Process, and Production

Alexander Brandon

Computers / Programming / Games

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Macromedia Flash MX Game Design Demystified

The Official Guide to Creating Games with Flash

Jobe Makar

Computers / Programming / Games

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Learning HTML5 Game Programming

A Hands-on Guide to Building Online Games Using Canvas, SVG, and WebGL

James L. Williams

Computers / Programming / Games

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Minds in Play

Computer Game Design as a Context for Children's Learning

Yasmin B. Kafai

Computers / Programming / Games

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Expressive Processing

Digital Fictions, Computer Games, and Software Studies

Noah Wardrip-Fruin

Computers / Programming / Games

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Science Fiction Video Games

Neal Roger Tringham

Computers / Programming / Games

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Fundamentals of Dependable Computing for Software Engineers

John Knight

Computers / Programming / Games

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Fundamentals of Sports Game Design

Ernest Adams

Computers / Programming / Games

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