Explore all books in Computers / Programming / Games category
Metaheuristic Algorithms in Industry 4.0
Anand J. Kulkarni , Patrick Siarry , Pritesh Shah , Ravi Sekhar
Computers / Programming / Games
Godot From Zero to Proficiency (Beginner)
Patrick Felicia
Computers / Programming / Games
Start Programming Using HTML, CSS, and JavaScript
Iztok Fajfar
Computers / Programming / Games
Game Development with Three.js
Isaac Sukin
Computers / Programming / Games
Flutter Flame: Game Development
Your guide to creating cross-platform games in 2D using the Flame engine in Flutter 3
Andrés Cruz
Computers / Programming / Games
Artificial Intelligence and the Two Singularities
Calum Chace
Computers / Programming / Games
Vintage Game Consoles
An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time
Bill Loguidice , Matt Barton
Computers / Programming / Games
Game Design Workshop
A Playcentric Approach to Creating Innovative Games, Third Edition
Tracy Fullerton
Computers / Programming / Games
Cloud Computing Security
Foundations and Challenges
John R. Vacca
Computers / Programming / Games
Internet Infrastructure
Networking, Web Services, and Cloud Computing
Richard Fox , Wei Hao
Computers / Programming / Games
Large Deviations For Performance Analysis
Queues, Communication and Computing
Adam Shwartz , Alan Weiss
Computers / Programming / Games
Unity 2018 Augmented Reality Projects
Build four immersive and fun AR applications using ARKit, ARCore, and Vuforia
Jesse Glover
Computers / Programming / Games
Computer Programming for Beginners
A Step-By-Step Guide
Murali Chemuturi
Computers / Programming / Games
Augmented Reality with Unity AR Foundation
A practical guide to cross-platform AR development with Unity 2020 and later versions
Jonathan Linowes
Computers / Programming / Games
Game Engine Architecture
Jason Gregory
Computers / Programming / Games